Changes to magic items arrive in version 10.24

By Ucatchers

The preseason continues its course and the version 10.24 has now reached the League of Legends live server. Continuing with preparations for the season 2021, Riot Games has realized that there are still many aspects to balance. And it is that, with a view to next year, the developer implemented all objects and changes to champions in the same patch.

Now the company is in full time of balances. Some objects, such as those that contribute Critical damageThey are in a terrible state. Therefore, the champions who take advantage of them, especially the shooters, they are at a very negative point in the metagame. On the other hand, magic damage items currently dominate Summoner’s Rift, though it is possible that for Little time.

version 10.24Changes from version 10.24 / Image via: Riot Games

Nerfies to objects in version 10.24

Demonic Embrace: Azkana’s Gaze Burn Damage changed from 1.5% of the target’s maximum health as magic burn damage (4 seconds) to 1.2% of the target’s maximum health as magic burn damage (3 seconds) .

Hextech Cintomissil: Missile base damage reduced from 200-300 to 175-250.

Night Harvester: Passive damage decreased from 175-250 to 125-200.

Crevasse: Void corruption damage reduced from 3% per second (max 15%) to 2% per second (max 10%).

Liandry’s Heartbreak: Torment damage ratio changed from 2.5% to 1.5% of ability power.

Nashor tooth: Damage per hit reduced from 25% of ability power to 20% of ability power.

Eclipse: Increases cooldown from 6 seconds (melee) / 12 seconds (ranged) to 8 seconds (melee) / 16 seconds (ranged).

Blade of the ruined King: Increase the cost of gold (3100-3200). Passive Attack Speed ​​decreased from 30% to 25%.

Bane of the Liche: Damage ratio decreased from 50% of ability power to 40% of ability power.

Buffs to objects

Spectral dancer: Its gold cost is decreased (2900-2700) and the duration of Spectral Waltz is increased from 2 to 3 seconds.

Snake Fang: Shield Reaper damage increased from 50 to 70.

Marauder’s Claw: Attack damage increased from 55 to 60. Sandbird claw attack damage increased from 75 to 80.

Cosmic Boost: Ability power increased from 70 to 75.

Jungle ability power: Healing is now not reduced when using skills in an area against monsters. Healing decreased from 12% to 10%.

Tear of the Goddess: Increases mana from 150 to 240. Its maximum bonus mana is reduced from 450 to 360.

Moonstone Renovation: Base heal increased from 30-60 to 60-90. The healing increase changes from 37.5 per second (150% maximum) to 25% per second (maximum 100%).

Essence Reaper: Attack damage changed from 40 to 50.

Krakens Executioner: Increases attack damage from 60 to 65. Passive damage increased from 80 to 85. Damage ratio changed from 30% to 45% of attack damage.

Nerfeos to champions in version 10.24

Amumu: Desperation damage over time reduced
[W]: 5 / 7.5 / 10 / 12.5 / 15 to 4/6/8/10/12. Damage ratio decreased from 0.5% to 0.25% of ability power per 100 AP.

Hecarim: Passive Movement Speed ​​Bonus Attack Damage changed from 15-30% to 12-24%. The movement speed of the devastating charge [E] it is reduced from 25-85% to 25-75% depending on how long it is active.

Kayle: Passive bonus attack speed reduced from 2% to 1% per 100 ability power.

Samira: Passive melee sword damage ratio decreased from 10% to 7.5% of attack damage. Dash range against rooted enemies increased from 800-1000 to 650-950.

Buffos to champions

Tryndamere: Bloodlust bonus attack damage [Q] increases from 5-25 to 10-30. Bonus Attack Damage for every 1% health missing increased from 0.15-0.35 to 0.15-0.55.

Changes to champions

Varus:

  • Penetrating shaft cooldown reduction removed [Q] to 3 if the arrow explodes an enemy’s infection.
  • The damage done by the Infection increases when detonated based on the charge time by up to 50%, in addition to increasing the damage of the [Q] up to 50%.
  • Infected Carjac bonus damage reduced
    [W] from 7-21 to 7-11.
  • Detonating a stack of Infection against epic monsters or champions reduces ability cooldowns by 12% per stack.
  • When Varus casts the chain of corruption [R], it will look in the direction you have thrown it. Its speed goes from 1950 to 1500.

Yasuo/I ne: The critical effects of the passive are activated when any effect that influences critics has ended. Thus, the critical chance is now not doubled before Guinsoo’s Blade of Fury calculates its damage on hit.

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